CODEX is an online game platform and MMO creation system. We allow players to create their own multiplayer games using our proprietary engine and our in-game World Creator.
Corp Por was inspired by gaming communities which have used emulation in order to regenerate and sustain diverse gameplay. Our goal is to deliver a platform to officially support gamers in these endevours.
Both. CODEX will offer official worlds making use of our official scriptsets in addition to providing the toolset to build and deploy MMO scale games.
Yes. All official scriptsets will be freely available to be used and modified via our Github under a non-commercial license.
CODEX utilises a highly optimised multi-user engine which supports thousands of simultaneous players on a single server.
Early-access launch of CODEX on the Steam platform will require a one time box price of $30 via steam.
Yes. We will share all our official maps and creators are free to share their own which are all customizable in our World Creator.
World creation is made easy via our World Creator and the modular nature of our scriptsets. Amateur creators can easily mix and match features to create content on their own custom worlds. More advanced creators will want to gain knowledge of the LUA programming language.
We also operate Discord channels for supporters, providing day to day community interaction, answering questions and providing guidance on developing worlds in CODEX.
CODEX: Prologue was a formative build of CODEX published by Citadel Studios in August 2021. Prologue was strictly a commercial MMO offering and a showcase of our early work on the project. Work was ceased on Prologue in November 2021 as circumstances arose which would have ended our rights to distribute the game.
In November 2022 we finalised negotiations to purchase CODEX, allowing us to realise the full scope of the CODEX project.
The best way to support CODEX is by joining our Discord and donating to us there!